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Kingdoms

Jack

Journeyman
#1
Two kingdoms separated by an unfordable river. Both sides have a fort with damageable repairable walls. The forts have an anvil and forge, a tinker tools and 100 iron ingots. Participants arrive naked with empty backpacks. Gate and recall are disabled. Harvesting will be the first necessity, for leather, ore and wood. Mining and lumberjacking have a small chance to give regs.

New constructables are catapults and bridges. Hunger and thirst matter. Should you dig a well or take your chances fetching water from the river? Upon death you will be teleported back to the ordinary Outlands.