I have never seen a server die because people were getting PKed too much. The two most popular servers of the past decade have had zero drawbacks to PKing whatsoever. Hybrid was popping for years with zero statloss and zero bounty system of any kind, and I assure you it didnt die because people were tired of getting PKed. Don't be ridiculous, you're upset because you die and lose some items in a video game and you want it changed so you don't have to suffer that fate again. We understand. There are many world of warcraft servers that would be great for you.