100 Stealth (120 late game for more BS damage)
100 Arms Lore
any 2 of the dmg modifiers: Track/Forensic/Camp
(I took tracking and forensic)
Relies on pots for healing and is pretty dependent on the shadow aspect suit/wep
I've seen some run Arms lore at 80 to squeeze points elsewhere, all comes down to preference.
Is it good? Yeah, the backstab damage gets bigly. It's a good solo template, although it takes some patience to play with the hiding/stealth timers.
Definite grief potential as you can steal looting rights like crazy...
EDIT: they recently increased the skillgain % chance while attempting backstabs so its very rewarding to level while actually playing now (above 80 arch and arms lore anyway)
Cheapest way is to make a crafting mule character
50 lumberjacking/50 Carp
Buy up 50 swords & 50 Forensics with starter check
Plenty of birds on shelter island to kill and skin. 10 logs/boards = 25 shafts.
Also if it's a first character, don't be ashamed to have to take a melee weapon skill to build up some coin, 10x skill gain in shelter island dungeon to 70 skill, you could easily build up a small amount of gold from hunting further in the new player dungeon, to purchase up some arrows.