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PvM Testing Patch 11-1-17 7:00pm CST
#1
Patch Notes


Pulma
  • The Champ of Pulma, The Cistern Gorgon, will now spawn
  • The Boss(es) of Pulma, The Great Sunken Serpents, will now spawn

New Player Dungeon
  • New Player Dungeon has been expanded and new spawns/chests added

Spirit Speaking
Overhauled the handling on how Spirit Stones and summons work
Players can purchase Empty Spirit Stones from NPC Mage vendors for 20 gold each
Players cast the Magic Lock spell on an Empty Spirit Stone to convert it into a regular Spirit Stone (which will then expire in 24 hours)

Spirit Stones have a charge value that ranges from 0-100%, and it's item color changes based on how charged it is
Players can use the Spirit Speak skill near corpses of creatures they dealt damage to draw energy and fill any Spirit Stones they have in their backpack
For each corpse within 12 tiles, the player will absorb (2 * (Creature Difficulty Value / 100) * Total Damage Percent Dealt To Creature * (Spirit Speaking skill / 100)) % of a Spirit Stone
For example, a player with 100 Spirit Speaking who did 50% of the total damage to a Difficulty 25 creature would absorb and fill 25% of a Spirit Stone when using Spirit Speaking

Players can double click to activate/deactive Spirit Stones in their backpack.

When casting the Summon Creature, Summon Elemental, or Summon Daemon spell (but not Blade Spirits / Energy Vortex), if the player has any Spirit Stones in their backpack with 20% charge or higher, it will reduce that stone's charge by 20%, and summon an Elder variant of that summon. If the player has any Spirit Stones in their backpack with 50% charge or higher, it will reduce that stone's charge by 50%, and summon an Ancient variant of that summon.
  • Elder Summons have 300 second duration, have +15% to all stats/skills/damage, and have +15% dispel resistance
  • Ancient Summons have 600 second duration, have +30% to all stats/skills/damage, and have +30% dispel resistance

Poison Magery
  • Chance to apply Deadly Poison with Poison magery against creatures is now ((Poisoning Skill / 100) * 40%)
  • Chance to apply Greater Poison with Poison magery against is now ((Poisoning Skill / 100) * 80%)

Barding Cooldown
Cooldowns when barding the following types of creatures are now as follows:
  • Champ: 60 Seconds
  • Shrine Boss: 75 Seconds
  • Boss: 90 Seconds
  • Event Boss: 120 Seconds

Corpse Decay Time
Decay time for corpses of the following types of creatures are now as follows:
  • Champ Minion: 60 Seconds
  • Shrine Boss Minion: 45 Seconds
  • Boss Minion: 30 Seconds
  • Event Boss Minion: 15 Seconds 

Misc
  • Fixed a crash issue with lockpicking dungeon chests
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