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BlackDragons Advanced Tmapping Guide - for map gods only!

blackdragon

Apprentice
Hey everyone, this guide will go in depth on how I use 3 clients to do tmaps with the goal being maximum speed and efficiency that squeezes every GP of gold out of a tmap possible. This guide is not for people who do tmaps casually, this is for tmapping PROFESSIONALS or as I call them, map gods :) If you would like a simpler guide to do tmaps casually check out Witcher's mapping guide. It is great for getting started tmapping using a single character however this guide is more advanced for people who want to take tmapping to the next level and really crank up the speed and gold per hour to the limit.

Video of the setup below

Pros -
Get maps done at max speed = safer = more gold per hour
2160 skill points to work with so you can maximize your damage and loot (from 120 forensics)
Easy to manage 3 clients and only have to drive one character most of the time
14 traps to take down any mob that spawns from a tmap


Cons -
Complicated to get setup
Expensive if you copy my exact build/aspects/chains
Need a PC that can run 3 CUO clients without lagging


To make this all work properly you should have -
Courtyard house - all the things below should be in reach when you and your alts recall home
Magic Recycler
Storage Shelf
Tmap rune library tomes
Chests for loot storage

Skill builds (fortune aspect on all) -
Digger:
120 detect hidden
120 tinkering
120 forensic eval
100 magery
100 med
80 spirit speak
80 tracking

Trap Picker:
120 detect hidden
120 tinkering
120 lockpicking
120 remove trap
100 magery
100 meditation
40 camping

Bard Picker:
120 Music
120 Discordance
100 Magery
100 Meditation
100 Tracking
90 Lockpicking
90 Remove Trap


Chains should be trap damage and damage to creatures above 66%

How it works:
Before we go into all the nitty gritty of the scripts/organizers/etc I'll explain the process. After you log in your 3 characters you'll start the ban bot script on the picker characters which kicks out any one sneaking in your house while the pickers are waiting for your digger to send them a gate. From there you will rarely have to push a button on either pickers screen, everything else you will do using the Digger. The Digger will eat some delectable food and start tracking for hostile players. Then grab a tmap and see where the location is and summon a water elemental. Since this is the first map of the day you wont have charged summons stones so you'll have to hurry to the first map location. When you get there you'll dig up the chest (using dig + gate script) and send a gate home, your two pickers will come through the gate automatically and start the next steps in their scripts. The Trap Picker will dispel the gate and if mobs are within 2 tiles of him he will drop explode traps. The Bard Picker will do a song of discordance which reduces damage you and your water ele take, then he will do an AOE discord to buff all of your trap damage 25%. This all happens within a couple seconds while you are using the digger to get all mobs attacking your water elemental and dropping traps yourself on the digger. When all the mobs are dead you will skin/loot the bodies using the digger while your pickers will open the chest, loot it, recall home and unload then start the ban bot script again without you having to touch a button. You will use the digger to make sure the chest is empty, then demo it and recall home. You should be doing a tmap every 90-120 seconds or less.

Having a second trapper makes it so you can take down any mob like spectral terrors, infernal knights, colossal blaze beetles, new wyrms, etc easily without having to wait between tmaps for trap cooldown at all. Having the bard do an AOE discord is the same as adding 4 gold trap damage links to each of your trappers. Having 120 forensic on the digger makes it so you get alot more leather of all colors. If you get lucky and hit avarhide on something that drops 100+ hide its a bonus 50k gold you are missing without the 120 forensic. The 80 spirit speak makes your water eles alot tankier, they regen health if they are above 66% so you rarely need to resummon them and instead can save that mana to keep wrecking through tmaps.

The builds above work great, but are they perfect? No way! Part of the reason I am sharing my tactics is to hopefully get people sharing ideas on how we can go even faster than my methods above :) I'm happy to help customize scripts, just pm me on discord (Blackdragon#5293). You can use the digger scripts and just one picker to go with him if you prefer that, or triple client like I do, whatever you prefer.

Here's the nitty gritty stuff now, enjoy!

-Credit to Witcher for pieces of the scripts below, when I converted from steam to razor his scripts helped me make the transition so some of these began as his scripts then I made a lot of modifications.

Link to download all scripts -
https://drive.google.com/file/d/1AuzjldlgincrD1_ysI1Nroti0mvlA5eR/view?usp=sharing

** You should have a separate Razor profile for each character **

Restock/organizer agents needed -
Restock 2 - should have all tmap chest items for looting chests
Organizer 1 - should have all tmap chest items for moving loot to secured chest at home
Organizer 4 - should have all magery scrolls to move into chest/spell scroll tome if you have one
Organizer 5 - should have skill scroll for moving to chest/tome
Organizer 6 - should have cores/extracts/phylacterys for moving to chest/tome

Script variables needed on all profiles -
TMap Chest
My Runebook

Scripts for all -
Pots (auto drinks heals/cures/str/etc, only need to use when a pk is attacking)
Bleed Trap + Detonate

Digger specific scripts -
Dig and gate
Pull and Demo
Digger Loot chest and Recall
Digger Explo Trap
Digger Tmap Cleanup
Skinning + Spirit Speak

Trap Picker specific scripts -
TrapPicker Ban bot and Auto Gate Hop
TrapPicker Pick and Loot
TrapPicker Tmap Cleanup
TrapPicker Explo Trap

Bard Picker specific scripts -
Bard Ban bot and Auto Gate Hop
Bard Pick and Loot
Bard Tmap Cleanup

Hotkeys (all on numpad) -
0: Dig and Gate
1: Grab item (in case grid loot messes up)
2: All names (to check water ele duration or corpses)
3: Tmap clean up (use the one that is specific for each character)
4: Smart mini heal / cure self
5: Smart greater heal / cure self
6: Pots
7: Organizer to throw completed tmaps in trash barrel (use at own risk, double check trash to make sure you didnt throw away an incomplete map)
8: Organizer to put magery scrolls in tome/chest
9: Skinning + Spirit Speak
/: Summon Water Elemental
*: Bleed Trap + Detonate
-: Explo Trap (use the one that is specific for each character)
Enter key: Pick and Loot on pickers, Loot chest and Recall on digger
+: Pull and Demo on digger,
make sure chest is empty before you hit this!

Delete - say “All follow me”
End - say “All guard me”
PgDn - say “All stay”
PgUp - say “All kill”
 
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blackdragon

Apprentice
These are the steps of doing a tmap and how much time they take me typically. If you have suggestions to speed up the methods above post here! I will have a reward of 1 mil gold on June 20th for the person I think has the best idea to reduce overall tmappin time :)

Finding map spot - 1-3 seconds
Walking to map spot - 5-10 seconds
Digging up chest - 20 seconds
Killing mobs - 5-10 seconds
Picking chest - 5-10 seconds*
Looting chest - 5-10 seconds*
Unloading loot - 5-10 seconds

*I loot mobs using the digger while these things are being done
 
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Urizen

Neophyte
Few ideas:
-Explosion pots for added AoE burst
-Send the digger to next tmap spot to find map and start digging while the others drop off loot, this minimizes wasting the 20s dig time
-Consider another skill over tracking if you dont need the effective barding, you already have tracking on first toon, this could be inscription for more buffbot action
-Pre-summon more elementals or evs for added tank/dps on your non SS toons, they still do some work and can do it during dig/pick time and med up
 

blackdragon

Apprentice
Few ideas:
-Explosion pots for added AoE burst
-Send the digger to next tmap spot to find map and start digging while the others drop off loot, this minimizes wasting the 20s dig time
-Consider another skill over tracking if you dont need the effective barding, you already have tracking on first toon, this could be inscription for more buffbot action
-Pre-summon more elementals or evs for added tank/dps on your non SS toons, they still do some work and can do it during dig/pick time and med up
I'll have to test if explode pots will hit my alts or not. I thought about sending the digger to the next spot but typically by the time im done lootin bodies, the pickers have the chest open already and I use the digger to help them loot and make sure there isnt any new item that isnt on my restock list of stuff to loot, like antiquities etc before I demo the chest. This does give me a different idea though to have a friend pre-dig the next map for me:) Having the other characters summon would be good it just might make moving mobs around a bit tricky.

Thank you for the feedback! These are excellent ideas :)
 

Effex

Neophyte
Since the implementation of the 1 minute timer before you can recall mobs to the chest, I started to bring my stealth archer along to take care of mobs that spawn in awkward locations and also help take a big chunk out of terrors and other high hp mobs. Speeds up mapping for me by quite a bit. You are able to hide and activate stealth and be ready for a backstab by the time the chest mobs spawn.
 

blackdragon

Apprentice
Since the implementation of the 1 minute timer before you can recall mobs to the chest, I started to bring my stealth archer along to take care of mobs that spawn in awkward locations and also help take a big chunk out of terrors and other high hp mobs. Speeds up mapping for me by quite a bit. You are able to hide and activate stealth and be ready for a backstab by the time the chest mobs spawn.
With my setup above I have not needed to use the pull function for 99% of maps.

BTW, all of my scripts are razor scripts!