Please add a section for New Player Housing Discussion. There is a shortage of New Player Housing available.
New Players would like to have the option of buying and placing a new house.
There should be a vote to decide which changes would benefit new players.
The real estate economy will always be the bane of a thriving player bases, and the torment of falling player bases. The reality is, unless you make complete dead land masses, or housing available everywhere, you're never going to satisfy everyone. I for one don't want to see Malas - the housing expansion, an empty and dead land, made clearly just to satisfy those looking for houses, and an otherwise completely dead and pointless land.
Sure player housing is expensive, but the economy is such that you get one or two lucky finds, and you've got enough for said housing as well. Outlands has provided us rental homes as a stop gap here before you get a house, it's more than sufficient to get us through - and you can upgrade bank boxes some players live out of a bank box even after 2 years on the server - I've also known many players who've managed to get a home in the first month of being on the server, and have upgraded into 10 secure+ homes in a matter of a few months.
If you are looking for a thread to place your housing ideas though - this one was started up by staff, and is still somewhat active.
We have reached that point, after a year online! Outlands is nearly at max capacity for player housing. It is still very much possible for you to find the space for an 8x8, though it is typically obscure and off the beaten path. This can be frustrating for someone looking to place a house...forums.uooutlands.com
I think new players should be able to vote on this. Sure existing players and lucky ones will say what they will. New Players want to join the community, that should be different. I'm not against a new land of 8x8 houses just for new players. That sounds fun and interactive for new players. Saying that this is a problem that exists doesn't qualify as a solution. Neither does Rental.
I'd also like to see better enforcement of IDOC. There is no reason to allow players to squat on houses just for no purpose other than too much $$$ and not enough space. Start decaying houses that aren't used and making people pay upkeep for multiple houses. Soon some of these will start to disappear and empty land will pop up again.
Making someone actually use something instead of idle by to me is a step in the right direction.
No one is suggesting you shouldn't have a voice - and we want you all to join the community.. Having been here for 2 years now, this pops up again, over and over again, and I'm just saying I know many people who have managed to find houses quite quickly upon joining the server, it's not as doom and gloom as you think, and I'm not sure a market that is booming is an actual problem - in a game that is all about economic impacts. That doesn't mean it couldn't be tweaked to be better.
Again join the housing discussion thread, you'll see Owyn himself listed up some different ideas they were looking at a year ago, give voice to your thoughts, consolidated on the same thread, start the discussions again. In the year since that post went in, they introduced rental rooms as a mediary step, and have implemented some changes to how a house goes IDOC, and how an owner is required to refresh after a month, to ensure more houses are going IDOC, and not being held in stasis for ever by co-owners and friends. Perhaps there's more that can be done, they even mentioned new player land masses at one point as a potential - though I don't think they favored the idea.
I'd be curious to know what you mean by better enforcement of IDOC, a player can have 1 house per account, if they don't refresh their house within a 56 day period (28 days anyone refresh + 28 days owner only refresh), then it goes IDOC. If they refresh it, what is there to enforce? How do you "make" someone use something? If they bought it, own it, and are refreshing it within the rules, what more is there?
Where does it explain IDOC and what happens with IDOC?
Should all be recapped here - IDOC rules are at the bottom of the page - also some of the other housing features listed throughout - like the real estate vendor in town can show you where people have placed houses for sale so you can buy at the sign, and the rules for 1 house per account and such.
I gave it a quick read over - it looks like it's fairly up to date - it says the housing cycle is 45 days - which I think is wrong, but otherwise it's 7 days between each stage of a house wear, and then 1-2 hours as an IDOC timer. (which I also actually thought had changed to 12, but it lists where it changed to 1-2..)
Admittedly I don't keep up on IDOC details generally.
@ADXE It's been a while, but I believe when you open up the list to buy a house deed, I believe there is a radial button or tab to look at houses for sale. It'll show you type and price, and co-ordinates, and if you click the button on the house, it'll give you a map you can open up to see where the house is, possibly even a tracking arrow to get there.
Also the IDOC house cycle after some help from staff last night, is 7 days per stage, with a random 24 hours added on to the greatly stage, so timers can't be 100% captured. So it's a 35-36 day cycle. If a house at any point is not refreshed by the owner for 30 days, it can no longer be refreshed. Hopefully that clarifies it. I also updated the wiki for clarity.
- Like New - 7 days
- Slightly Worn - 7 days
- Somewhat Worn - 7 days
- Fairly Worn - 7 days
- Greatly Worn - 7 days + random value 1-24 hours added
- IDOC - random value 1-2 hours