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Healing idea

SrNoble

Neophyte
Hi everyone! I started playing here a few days ago, loving it so far.

I was reading and learning about how skills work in this shard and had a thought I wanted to share. Please take it as a thought experiment only because I really don't know what I'm talking about, it's all highly speculative on my part because I lack experience with the actual skills.

Anyway, it seems to me that there isn't much to be gained by taking anatomy and healing to GM other than reviving other players without failing so much. I get that the amount healed gets larger, but the bottleneck (as far as I can tell) is the minimum delay of 10 seconds between bandages. So the idea of "packing wounds" came to me.

For those of you who have seen a gunshot wound, medics often packed them up with gauze to help stop the bleeding. What do you guys think about introducing a "pack wounds" special ability, with the proper delay, at GM healing and anatomy? It would work by healing you the full amount instantly (or at a very short delay or something) and then ticking down over 10 seconds (or so) all the way down to 0 (it's kinda like an insta-heal panic button that then becomes a bleed).

Well, that's it. Just wanted to hear your thoughts about it, I think it could be useful.

Cheers!