What's new

PATCH Patch Notes for November 5, 2019

Luthius

Developer
Staff member
#1
Patch Notes

Ghost Scouting
  • Players in ghost form in dungeons can no longer see any items, animations, particle effects, nor hear any sound effects
  • Players in ghost form in dungeons can no longer see any creatures (except their own followers) or other players unless that player flags as Green to them (or is a staff member)


Dungeon Moongates
  • Players entering a Dungeon Moongate (to exit a dungeon) no longer may travel to Shelter Island or The Arena (players who had those locations selected as their last selection will default to Prevalia for blue players and Corpse Creek for red players)




Omni Boss Region
  • Omni Boss Regions will now function similar to standard dungeons, in that any ghosts that no longer have a corpse in the area will be automatically ejected (to Prevalia for blue players and Corpse Creek for red players)


Title Audit
  • Performed a title audit to push any missing titles earned from Achievements to players
  • Cleared a large number of "blank" titles from player's Title Collections page


Barding Songs
  • Dramatically reduced the number of "visual" effects created by Barding Songs for players while in town


Ocean Mini-Boss
  • A new Ocean-based Mini-Boss, "The Insatiable Maw", will now be spawning in the ocean
  • The Insatiable Maw will spawn every 12-24 hours (similar to Mini-Bosses) with a randomized location on the ocean (creature can be located using the Tracking skill)




Ocean Boss
  • A new Ocean-based Boss, "Ocean's Fury", will now be spawning in the ocean
  • Ocean's Fury will spawn every 3-5 days (similar to Bosses) with a randomized location on the ocean (creature can be located using the Tracking skill)




Ship Crewmember Loyalty
  • All Ship Crewmembers now have a Loyalty Level ranging from 0-10
  • Ship Crewmembers begin at Loyalty Level 0
  • When a player's ship earns doubloons for killing NPC Crewmembers and sinking NPC ships, all Crewmembers on the player's ship earn Loyalty Experience points based on the doubloon amount
  • A Crewmember's Loyalty Experience progress is depicted by a yellow/white progress bar
  • Specific XP amounts for Loyalty Experience can be viewed in the "Info" page for the Crewmember


  • When a Crewmember reaches enough Loyalty Experience, they can be upgraded to the next Loyalty Level within the "Info" page for the Crewmember
  • In order to upgrade a Crewmember's Loyalty Level, the player will have to spend a number of Pirate Booty (from their backpack)
  • The amount of Pirate Booty required to upgrade a Crewmember increases with each Loyalty Level
  • Players cannot upgrade Crewmembers while at sea (they must be on land)


  • A Crewmember's Loyalty Level is visually depicted by a number of Rum Bottles (with no bottles shown for Level 0)


  • Players will come across Pirate Booty as loot in a variety of sea-faring activities



Each Loyalty Level upgrade increases the following:

Ship Bonuses provided by the Crewmember are increased by 5% (scalar)
Hit Points for the Crewmember are increased by a random amount between 25-50
Dex for the Crewmember is increased by a random amount between 0-2
Damage for the Crewmember is increased by a random amount between 0-2
Wrestling for the Crewmember is increased by a random amount between 0-2
Armor for the Crewmember is increased by a random amount between 0-2
Magic Resist for the Crewmember is increased by a random amount between 0-3
 
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