A test patch has been deployed to the Test Shard containing the following changes.
We would appreciate it if you could test the various systems, as well as loot/corpses and report any issues you find to @tranq_
Items
Various improvements have been made to items:
Tooltips
You can activate tooltips for items via Options => Tooltip:
This will let you view item names and various item descriptions:
Movement blocking
Items that can be picked up by players will no longer block movement. Items that are locked down or secured will still block movement as they cannot be picked up.
Quest Items
Quest items will now be exempt from the "double click to loot" option (this may take some time to be implemented for all quests)
Loot Containers
The following items will now behave like loot containers:
Mobiles
Tooltips
You can activate tooltips for items via Options => Tooltip:
Vendors
Tooltips
Vendors have received additional tooltips info for the NPCs showing the number of items and the last restock date:
Additionally, items inside vendors also show their prices:
Razor interactions
Items in vendors will not be interactable via Razor Scripts anymore unless you are the owner of the vendor. This means you can still restock your vendor using your scripts like before.
Notoriety Hues
Added two new notoriety hues:
NOTE: Due to technical limitations, this setting does not work with other mechanics that turn other players green to you, such as the Party system.
We would appreciate it if you could test the various systems, as well as loot/corpses and report any issues you find to @tranq_
Items
Various improvements have been made to items:
Tooltips
You can activate tooltips for items via Options => Tooltip:
This will let you view item names and various item descriptions:
Movement blocking
Items that can be picked up by players will no longer block movement. Items that are locked down or secured will still block movement as they cannot be picked up.
Quest Items
Quest items will now be exempt from the "double click to loot" option (this may take some time to be implemented for all quests)
Loot Containers
The following items will now behave like loot containers:
- Treasure Map Chests
- Dungeon Chests
- NPC Ship Holds (Player ship holds are not affected)
- Those containers will now function like corpses and show the grid loot gump if you have it configured
- It will not be possible to loot items in these containers using Razor anymore
Mobiles
Tooltips
You can activate tooltips for items via Options => Tooltip:
Vendors
Tooltips
Vendors have received additional tooltips info for the NPCs showing the number of items and the last restock date:
Additionally, items inside vendors also show their prices:
Razor interactions
Items in vendors will not be interactable via Razor Scripts anymore unless you are the owner of the vendor. This means you can still restock your vendor using your scripts like before.
Notoriety Hues
Added two new notoriety hues:
- Guild/Allied Murderer Color
- Guild/Allied Criminal Color
NOTE: Due to technical limitations, this setting does not work with other mechanics that turn other players green to you, such as the Party system.
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