What's new

PATCH Patch Notes for September 20, 2021

Luthius

Developer
Staff Member
Corpses
  • Player corpses should now correctly display all items that were worn by that player
  • Unlootable NPC items on humanoid corpses should now visually display on the corpse graphic, but not show up in the actual corpse container/grid loot
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Chivalry
  • Players will no longer be able to use the Sacred Journey ability while on a Ship


Help Menu
  • Fixed broken links (Website/Forums/Discord/Wiki) in the In-Game Help Menu and added a Donation Processing section of the Help Page (for players who haven't received their donation coins within 24 hours)


Distribution Chests
  • Players will now only be able to access the Distribution Chest menu while it is locked down or secured inside a house (previously only required to be inside a house for Distribution)


Barding Breaks
  • Players will now receive a system message and a sound will play for them when a creature they have barded has a potential Barding Break cancelled due to "Bard Reset/Break Ignore Chance" Mastery Chain Links they have equipped


Veterinary Supplies
  • Players will now receive a "You are too far away from any of your followers to heal them." message when attempting to use Veterinary Supplies and not having any pets in range (previously would say "You heal what little damage your followers had.")


Young Player Status
  • Fixed an issue where Young players were able to maintain Young Player status while recalling/hiking out of a Rental Room rented from Shelter Island


Guild Prestige Unlocks
  • Guilds that had previously purchased the Banker Deed from the Guild Prestige Unlocks system should now be correctly refunded their 10,000 Prestige for the item


Trade Caravans
  • Fixed an issue where the results of Trade Caravans were not displaying properly (this will fix all future Trade Caravans going forward)
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Recycling
  • Fixed an issue where some magical items sometimes could not be Recycled


Harvesting
  • Fixed an issue where some of the new tree types in the Expansion Region were not able to be harvested with Lumberjacking


Ship Spawners and Fishing Spots
  • Added several NPC Ship Spawners and Fishing Spot Spawners to the Southeast corner of the world map


Tamed Creatures
  • Added several safety checks to avoid certain extreme outlier scenarios where a player's bonded pet could be deleted on death



Test Shard
  • Players can now use the purple Player Testing Statue's Hue Editor mechanic to dye items they are currently wearing (previously would only work on items in their backpack)
 
Last edited:

oroechimaru

Grandmaster
This part, can it be clarified? Seems to say the same thing :)

“Players will now only be able to access the Distribution Chest menu while it is inside a house (previously only required to be inside a house for Distribution)”

Maybe it should be from the same house and not recall to any cy?
 

Luthius

Developer
Staff Member
This part, can it be clarified? Seems to say the same thing :)

“Players will now only be able to access the Distribution Chest menu while it is inside a house (previously only required to be inside a house for Distribution)”

Maybe it should be from the same house and not recall to any cy?
Sorry, it should say "while it is locked down or secured inside a house". I've updated the text now
 

Wooty

Novice
That last part about bonded creatures was horrifying to read. It's like finding out there was a monster under your bed for the past 3 years.