StimulusCheck
Neophyte
After going out of town to only get stolen from, I went back to the forums to read more about what stealing is like on this server. I truly excited about building my characters after 20 years off of UO..., trying all the revamped skils here, and exploring the awesome new places on this new map (awesome map btw).
I realized pretty quickly that it’s simply not worth my time. If I can’t explore the map for 1 minutes without getting my bandages and reagents stolen by a pair of thieves, what are the chances of being able to explore a lower level dungeon without getting ALL OF MY STUFF STOLEN? Why the heck does "tracking" work for PKs, but if I want to "track" a theif, I'm out of luck. They just walk up to you like "Howdy explorer! Can I lend you a hand" and give you old one-two steal and then just dissapear. They are probably hacking the server. Why can't I SEE these people? What the heck.
I SHOULD NOT have to worry about being my black pearls stolen by a theif. EVER. I SHOULD be able to carry around expensive items and weapons in my backpack where ever I want! No part of that is fun. It's pure GRIEF. Even if they don’t steal all of my pearls through my 15 nested trapped pouches, it ends up being a waste of time if I die or even worse if they steal my recall reagents and I have to... walk back to down. WALK! Can you believe the waste of time!!!!
For those of you who are pro-theif and that it keeps people on their toes: I disagree. I play games like this to either hunt monsters or relentlessly kill other players who are minding their own business. Sure, people will say "oh but it's part of UO", but that’s obviously false. Simple as.
The challenge for me is searching out monsters for awesome loot or finding weak newbs that I can slaughter over and over again, not to worry about my friggin recall reagents getting stolen, etc.
Some posts on this forum have said that you just need to plan for thieves. Use tracking. Have 20 to 30 layers of trapped pouches. Be "careful" in town (hah, who has time for that?) Travel in groups. Never farm or hunt for more than 20 minutes at a time without going to the bank. Tracking? I have to waste skill points on Tracking!! Are you SERIOUS?!?. We shouldn’t have to travel only in groups. I don't have time for friends. We shouldn’t have to go to a bank or house every 20 minutes. UO has always been about playing the way you want, and I don't want stealing in this game!
This very well may be the best UO server around, but you’ve limited your player base by not having a non-thief shard. The vast majority of players won’t make a post like this; they’ll just leave and never return. For every one new player like me who takes the time to register on the forum and write a comment, there are 25 others who leave without saying anything. [Anyone who has studied any customer service industry knows that 4% of dissatisfied customers complain; the other 96% stop doing business with you without saying anything.] I’m not upset, but I am disappointed. I’ll move on to a different server that has a non-thief shard or at least a map that pinpoints where everyone with a stealing skill over over 50 is on the map so we can be prepared.
I realized pretty quickly that it’s simply not worth my time. If I can’t explore the map for 1 minutes without getting my bandages and reagents stolen by a pair of thieves, what are the chances of being able to explore a lower level dungeon without getting ALL OF MY STUFF STOLEN? Why the heck does "tracking" work for PKs, but if I want to "track" a theif, I'm out of luck. They just walk up to you like "Howdy explorer! Can I lend you a hand" and give you old one-two steal and then just dissapear. They are probably hacking the server. Why can't I SEE these people? What the heck.
I SHOULD NOT have to worry about being my black pearls stolen by a theif. EVER. I SHOULD be able to carry around expensive items and weapons in my backpack where ever I want! No part of that is fun. It's pure GRIEF. Even if they don’t steal all of my pearls through my 15 nested trapped pouches, it ends up being a waste of time if I die or even worse if they steal my recall reagents and I have to... walk back to down. WALK! Can you believe the waste of time!!!!
For those of you who are pro-theif and that it keeps people on their toes: I disagree. I play games like this to either hunt monsters or relentlessly kill other players who are minding their own business. Sure, people will say "oh but it's part of UO", but that’s obviously false. Simple as.
The challenge for me is searching out monsters for awesome loot or finding weak newbs that I can slaughter over and over again, not to worry about my friggin recall reagents getting stolen, etc.
Some posts on this forum have said that you just need to plan for thieves. Use tracking. Have 20 to 30 layers of trapped pouches. Be "careful" in town (hah, who has time for that?) Travel in groups. Never farm or hunt for more than 20 minutes at a time without going to the bank. Tracking? I have to waste skill points on Tracking!! Are you SERIOUS?!?. We shouldn’t have to travel only in groups. I don't have time for friends. We shouldn’t have to go to a bank or house every 20 minutes. UO has always been about playing the way you want, and I don't want stealing in this game!
This very well may be the best UO server around, but you’ve limited your player base by not having a non-thief shard. The vast majority of players won’t make a post like this; they’ll just leave and never return. For every one new player like me who takes the time to register on the forum and write a comment, there are 25 others who leave without saying anything. [Anyone who has studied any customer service industry knows that 4% of dissatisfied customers complain; the other 96% stop doing business with you without saying anything.] I’m not upset, but I am disappointed. I’ll move on to a different server that has a non-thief shard or at least a map that pinpoints where everyone with a stealing skill over over 50 is on the map so we can be prepared.