blackdragon
Apprentice
Hey everyone, this guide will go in depth on how I use 3 clients to do tmaps with the goal being maximum speed and efficiency that squeezes every GP of gold out of a tmap possible. This guide is not for people who do tmaps casually, this is for tmapping PROFESSIONALS or as I call them, map gods
If you would like a simpler guide to do tmaps casually check out Witcher's mapping guide. It is great for getting started tmapping using a single character however this guide is more advanced for people who want to take tmapping to the next level and really crank up the speed and gold per hour to the limit.
Video of the setup below
Pros -
Get maps done at max speed = safer = more gold per hour
2160 skill points to work with so you can maximize your damage and loot (from 120 forensics)
Easy to manage 3 clients and only have to drive one character most of the time
14 traps to take down any mob that spawns from a tmap
Cons -
Complicated to get setup
Expensive if you copy my exact build/aspects/chains
Need a PC that can run 3 CUO clients without lagging
To make this all work properly you should have -
Courtyard house - all the things below should be in reach when you and your alts recall home
Magic Recycler
Storage Shelf
Tmap rune library tomes
Chests for loot storage
Skill builds (fortune aspect on all) -
Digger:
120 detect hidden
120 tinkering
100 forensic eval
100 magery
100 med
100 spirit speak (water ele: spirit pact, spell siren, purification)
80 tracking
Trap Picker:
120 detect hidden
120 tinkering
120 lockpicking
120 remove trap
100 magery
100 meditation
40 camping
Bard Picker:
120 Music
120 Discordance
120 Provocation
90 Magery
90 Meditation
90 Lockpicking
90 Remove Trap
Chains should be trap damage and damage to wilderness
How it works:
Before we go into all the nitty gritty of the scripts/organizers/etc I'll explain the process. After you log in your 3 characters you'll start the ban bot script on the picker characters which kicks out any one sneaking in your house while the pickers are waiting for your digger to send them a gate. From there you will rarely have to push a button on either pickers screen, everything else you will do using the Digger. The Digger will eat some delectable food and start tracking for hostile players. Then grab a tmap and see where the location is and summon a water elemental. When you get to the first map location you'll dig up the chest (using dig + gate script) and send a gate home, your two pickers will come through the gate automatically and start the next steps in their scripts. The Trap Picker will dispel the gate and if mobs are within 4 tiles of him he will drop explode traps. The Bard Picker will do a song of provocation which boosts your trap damage 5%, then he will do an AOE discord to buff all of your trap damage 25%. This all happens within a couple seconds while you are using the digger to get all mobs attacking your water elemental and dropping traps yourself on the digger. When all the mobs are dead you will skin/loot the bodies using the digger while your pickers will open the chest, loot it, recall home and unload then start the ban bot script again without you having to touch a button. You will use the digger to make sure the chest is empty, then demo it and recall home. You should be doing a tmap every 90-120 seconds or less.
Having a second trapper makes it so you can take down any mob like spectral terrors, infernal knights, colossal blaze beetles, new wyrms, etc easily without having to wait between tmaps for trap cooldown at all. Having the bard do an AOE discord and song of provoke is the same as adding 5 gold trap damage links to each of your trappers. Having 100 forensic on the digger makes it so you get alot more leather of all colors. If you get lucky and hit avarhide on something that drops 100+ hide its a bonus 50k gold you are missing without the 100 forensic. The 100 spirit speak makes your water eles alot tankier, they regen health if they are below 66% so you rarely need to resummon them and instead can save that mana to keep wrecking through tmaps.
The builds above work great, but are they perfect? No way! Part of the reason I am sharing my tactics is to hopefully get people sharing ideas on how we can go even faster than my methods above
I'm happy to help customize scripts, just pm me on discord (Blackdragon#5293). You can use the digger scripts and just one picker to go with him if you prefer that, or triple client like I do, whatever you prefer.
Here's the nitty gritty stuff now, enjoy!
-Credit to Witcher for pieces of the scripts below, when I converted from steam to razor his scripts helped me make the transition so some of these began as his scripts then I made a lot of modifications.
Link to download all scripts - updated 10/10
** You should have a separate Razor profile for each character **
Restock/organizer agents needed -
Restock 2 - should have all tmap chest items for looting chests
Organizer 1 - should have all tmap chest items for moving loot to secured chest at home
Organizer 4 - should have all magery scrolls to move into chest/spell scroll tome if you have one
Organizer 5 - should have skill scroll for moving to chest/tome
Organizer 6 - should have cores/extracts/phylacterys for moving to chest/tome
Here are copies of my razor profiles so you dont need to create the restock/organizer agents above from scratch -
Trap Picker Profile
Digger Profile
Bard Picker Profile
Download the profile above and put it in your Outlands folder similar to mine below then modify to your liking -
C:\Program Files (x86)\Outlands Ultima Online\ClassicUO\Data\Plugins\Assistant\Profiles
Say ">hotkeys" in game to see what button each macro/script is assigned to
Script variables needed on all profiles -
TMap Chest
My Runebook
scroll tome
aspect tome
Scripts for all -
Pots (auto drinks heals/cures/str/etc, only need to use when a pk is attacking)
Bleed Trap + Detonate
Digger specific scripts -
Dig and gate
Pull and Demo
Digger Loot chest and Recall
Digger Explo Trap
Digger Tmap Cleanup
Skinning + Spirit Speak
Trap Picker specific scripts -
TrapPicker Ban bot and Auto Gate Hop
TrapPicker Pick and Loot
TrapPicker Tmap Cleanup
TrapPicker Explo Trap
Bard Picker specific scripts -
Bard Ban bot and Auto Gate Hop
Bard Pick and Loot
Bard Tmap Cleanup
Hotkeys (all on numpad) -
0: Dig and Gate
1: Grab item (in case grid loot messes up)
2: All names + spirit speak (to check water ele duration or corpses)
3: Tmap clean up (use the one that is specific for each character)
4: Smart mini heal / cure self
5: Smart greater heal / cure self
6: Pots
7: Organizer to throw completed tmaps in trash barrel (use at own risk, double check trash to make sure you didnt throw away an incomplete map)
8: Organizer to put magery scrolls in tome/chest
9: Skinning + Spirit Speak
/: Summon Water Elemental
*: Bleed Trap + Detonate
-: Explo Trap (use the one that is specific for each character)
Enter key: Pick and Loot on pickers, Loot chest and Recall on digger
+: Pull and Demo on digger, make sure chest is empty before you hit this!
Delete - say “All follow me”
End - say “All guard me”
PgDn - say “All stay”
PgUp - say “All kill”
Guide upgrades!
My tmap rune locations have been added to exploreoutlands.com and a copy of my rune books are set up at the same house my vendor is at ( Cambria moongate, first house to west). Check mark the "BlackDragons Rune System" on the left side of exploreoutlands.com to see where the runes go to.
I also put a runetome of the very best overworld farming spots with my tmap tomes. Using 3 clients to farm those is a free way to farm gold/aspect/chain/grimoire/bestiary exp faster than anyone can in a dungeon
enjoy
Rune books here (Cambria Moongate)-
If you'd like to have these map locations marked in the CUO in game World Map download the following file and save it in -
C:\Program Files (x86)\Outlands Ultima Online\ClassicUO\Data\Client
BD Tmap Spots
For example -

Video of the setup below

Pros -
Get maps done at max speed = safer = more gold per hour
2160 skill points to work with so you can maximize your damage and loot (from 120 forensics)
Easy to manage 3 clients and only have to drive one character most of the time
14 traps to take down any mob that spawns from a tmap
Cons -
Complicated to get setup
Expensive if you copy my exact build/aspects/chains
Need a PC that can run 3 CUO clients without lagging
To make this all work properly you should have -
Courtyard house - all the things below should be in reach when you and your alts recall home
Magic Recycler
Storage Shelf
Tmap rune library tomes
Chests for loot storage
Skill builds (fortune aspect on all) -
Digger:
120 detect hidden
120 tinkering
100 forensic eval
100 magery
100 med
100 spirit speak (water ele: spirit pact, spell siren, purification)
80 tracking
Trap Picker:
120 detect hidden
120 tinkering
120 lockpicking
120 remove trap
100 magery
100 meditation
40 camping
Bard Picker:
120 Music
120 Discordance
120 Provocation
90 Magery
90 Meditation
90 Lockpicking
90 Remove Trap
Chains should be trap damage and damage to wilderness
How it works:
Before we go into all the nitty gritty of the scripts/organizers/etc I'll explain the process. After you log in your 3 characters you'll start the ban bot script on the picker characters which kicks out any one sneaking in your house while the pickers are waiting for your digger to send them a gate. From there you will rarely have to push a button on either pickers screen, everything else you will do using the Digger. The Digger will eat some delectable food and start tracking for hostile players. Then grab a tmap and see where the location is and summon a water elemental. When you get to the first map location you'll dig up the chest (using dig + gate script) and send a gate home, your two pickers will come through the gate automatically and start the next steps in their scripts. The Trap Picker will dispel the gate and if mobs are within 4 tiles of him he will drop explode traps. The Bard Picker will do a song of provocation which boosts your trap damage 5%, then he will do an AOE discord to buff all of your trap damage 25%. This all happens within a couple seconds while you are using the digger to get all mobs attacking your water elemental and dropping traps yourself on the digger. When all the mobs are dead you will skin/loot the bodies using the digger while your pickers will open the chest, loot it, recall home and unload then start the ban bot script again without you having to touch a button. You will use the digger to make sure the chest is empty, then demo it and recall home. You should be doing a tmap every 90-120 seconds or less.
Having a second trapper makes it so you can take down any mob like spectral terrors, infernal knights, colossal blaze beetles, new wyrms, etc easily without having to wait between tmaps for trap cooldown at all. Having the bard do an AOE discord and song of provoke is the same as adding 5 gold trap damage links to each of your trappers. Having 100 forensic on the digger makes it so you get alot more leather of all colors. If you get lucky and hit avarhide on something that drops 100+ hide its a bonus 50k gold you are missing without the 100 forensic. The 100 spirit speak makes your water eles alot tankier, they regen health if they are below 66% so you rarely need to resummon them and instead can save that mana to keep wrecking through tmaps.
The builds above work great, but are they perfect? No way! Part of the reason I am sharing my tactics is to hopefully get people sharing ideas on how we can go even faster than my methods above

Here's the nitty gritty stuff now, enjoy!
-Credit to Witcher for pieces of the scripts below, when I converted from steam to razor his scripts helped me make the transition so some of these began as his scripts then I made a lot of modifications.
Link to download all scripts - updated 10/10
** You should have a separate Razor profile for each character **
Restock/organizer agents needed -
Restock 2 - should have all tmap chest items for looting chests
Organizer 1 - should have all tmap chest items for moving loot to secured chest at home
Organizer 4 - should have all magery scrolls to move into chest/spell scroll tome if you have one
Organizer 5 - should have skill scroll for moving to chest/tome
Organizer 6 - should have cores/extracts/phylacterys for moving to chest/tome
Here are copies of my razor profiles so you dont need to create the restock/organizer agents above from scratch -
Trap Picker Profile
Digger Profile
Bard Picker Profile
Download the profile above and put it in your Outlands folder similar to mine below then modify to your liking -
C:\Program Files (x86)\Outlands Ultima Online\ClassicUO\Data\Plugins\Assistant\Profiles
Say ">hotkeys" in game to see what button each macro/script is assigned to

Script variables needed on all profiles -
TMap Chest
My Runebook
scroll tome
aspect tome
Scripts for all -
Pots (auto drinks heals/cures/str/etc, only need to use when a pk is attacking)
Bleed Trap + Detonate
Digger specific scripts -
Dig and gate
Pull and Demo
Digger Loot chest and Recall
Digger Explo Trap
Digger Tmap Cleanup
Skinning + Spirit Speak
Trap Picker specific scripts -
TrapPicker Ban bot and Auto Gate Hop
TrapPicker Pick and Loot
TrapPicker Tmap Cleanup
TrapPicker Explo Trap
Bard Picker specific scripts -
Bard Ban bot and Auto Gate Hop
Bard Pick and Loot
Bard Tmap Cleanup
Hotkeys (all on numpad) -
0: Dig and Gate
1: Grab item (in case grid loot messes up)
2: All names + spirit speak (to check water ele duration or corpses)
3: Tmap clean up (use the one that is specific for each character)
4: Smart mini heal / cure self
5: Smart greater heal / cure self
6: Pots
7: Organizer to throw completed tmaps in trash barrel (use at own risk, double check trash to make sure you didnt throw away an incomplete map)
8: Organizer to put magery scrolls in tome/chest
9: Skinning + Spirit Speak
/: Summon Water Elemental
*: Bleed Trap + Detonate
-: Explo Trap (use the one that is specific for each character)
Enter key: Pick and Loot on pickers, Loot chest and Recall on digger
+: Pull and Demo on digger, make sure chest is empty before you hit this!
Delete - say “All follow me”
End - say “All guard me”
PgDn - say “All stay”
PgUp - say “All kill”
Guide upgrades!
My tmap rune locations have been added to exploreoutlands.com and a copy of my rune books are set up at the same house my vendor is at ( Cambria moongate, first house to west). Check mark the "BlackDragons Rune System" on the left side of exploreoutlands.com to see where the runes go to.
I also put a runetome of the very best overworld farming spots with my tmap tomes. Using 3 clients to farm those is a free way to farm gold/aspect/chain/grimoire/bestiary exp faster than anyone can in a dungeon

Rune books here (Cambria Moongate)-
If you'd like to have these map locations marked in the CUO in game World Map download the following file and save it in -
C:\Program Files (x86)\Outlands Ultima Online\ClassicUO\Data\Client
BD Tmap Spots
For example -
Bard Ban bot and Auto Gate Hop:
- Changed from doing Discordance bard song to Provoke bard song for more trap damage instead of damage reduction, still does Discord debuff for more trap damage
Bard Pick and Loot
- Changed "findtype" and "dclicktype" lines that had "true" at the end to have 'ground' 'any' 'any' 2 instead to work with razor updates.
Bard Tmap Cleanup
- Created variables for Scroll Tome, Aspect Tome, and Instrument to make unloading items into tomes consistent on all 3 characters. Organizer 5/6 no longer used for clean up.
Bleed Trap + Detonate
- unchanged
Dig and Gate
- Changed line that had setvar 'Tmap Chest' to setvar 'TMap Chest' since variable case sensitivity was enabled after razor updates
Digger Explo Trap
- unchanged
Digger Loot Chest and Recall
- Added some pauses and target clearing to make sure recalling target did not get cancelled. Also added weight check that will drink str pot if overloaded so recall does not fail.
Digger Tmap Cleanup
- Created variables for Scroll Tome, Aspect Tome, and Instrument to make unloading items into tomes consistent on all 3 characters. Organizer 5/6 no longer used for clean up.
- Script will check your backpack for maps that have "complete" in their name and will throw them in trash then will grab a new map from your tmap tome.
- Script will check if your magic recycler is full and if it is above 110 items will use container ID wand on it and execute recycle.
pots
- unchanged
Pull and Demo
- unchanged
TrapPick Ban bot and Auto Gate Hop
- unchanged
TrapPicker Explo Trap
- unchanged
TrapPicker Pick and Loot
- Changed "findtype" and "dclicktype" lines that had "true" at the end to have 'ground' 'any' 'any' 2 instead to work with razor updates.
- Expanded the auto-trap range from 2 to 4 so any mobs walking within 4 tiles will make the trappicker drop traps.
- Script will say what body ID he is detecting in range before dropping a trap, incase you want to remove one
TrapPicker tmap cleanup
- Created variables for Scroll Tome, Aspect Tome, and Instrument to make unloading items into tomes consistent on all 3 characters. Organizer 5/6 no longer used for clean up.
- Adjusted pauses to make cleanup more consistent
New Scripts -
all names + spirit speak: Used to check summon duration and extend their duration after killing mobs
Change Instrument: Used to quickly change the "instrument" variable if your bard loses his instrument
Skinning + Spirit Speak: Skins mobs and uses spirit speak for quick looting/extending summon duration
Vendor Loading scripts: For loading your loot onto a vendor (uses 1 bag for cores/extracts, second bag for scrolls). Scripts for loading items 1 or 2 or 5 at a time. Open tome while its in a secure container at vendor house then run script. Check mark "Remove all" if you want to load more than 1 at a time.
- Changed from doing Discordance bard song to Provoke bard song for more trap damage instead of damage reduction, still does Discord debuff for more trap damage
Bard Pick and Loot
- Changed "findtype" and "dclicktype" lines that had "true" at the end to have 'ground' 'any' 'any' 2 instead to work with razor updates.
Bard Tmap Cleanup
- Created variables for Scroll Tome, Aspect Tome, and Instrument to make unloading items into tomes consistent on all 3 characters. Organizer 5/6 no longer used for clean up.
Bleed Trap + Detonate
- unchanged
Dig and Gate
- Changed line that had setvar 'Tmap Chest' to setvar 'TMap Chest' since variable case sensitivity was enabled after razor updates
Digger Explo Trap
- unchanged
Digger Loot Chest and Recall
- Added some pauses and target clearing to make sure recalling target did not get cancelled. Also added weight check that will drink str pot if overloaded so recall does not fail.
Digger Tmap Cleanup
- Created variables for Scroll Tome, Aspect Tome, and Instrument to make unloading items into tomes consistent on all 3 characters. Organizer 5/6 no longer used for clean up.
- Script will check your backpack for maps that have "complete" in their name and will throw them in trash then will grab a new map from your tmap tome.
- Script will check if your magic recycler is full and if it is above 110 items will use container ID wand on it and execute recycle.
pots
- unchanged
Pull and Demo
- unchanged
TrapPick Ban bot and Auto Gate Hop
- unchanged
TrapPicker Explo Trap
- unchanged
TrapPicker Pick and Loot
- Changed "findtype" and "dclicktype" lines that had "true" at the end to have 'ground' 'any' 'any' 2 instead to work with razor updates.
- Expanded the auto-trap range from 2 to 4 so any mobs walking within 4 tiles will make the trappicker drop traps.
- Script will say what body ID he is detecting in range before dropping a trap, incase you want to remove one
TrapPicker tmap cleanup
- Created variables for Scroll Tome, Aspect Tome, and Instrument to make unloading items into tomes consistent on all 3 characters. Organizer 5/6 no longer used for clean up.
- Adjusted pauses to make cleanup more consistent
New Scripts -
all names + spirit speak: Used to check summon duration and extend their duration after killing mobs
Change Instrument: Used to quickly change the "instrument" variable if your bard loses his instrument
Skinning + Spirit Speak: Skins mobs and uses spirit speak for quick looting/extending summon duration
Vendor Loading scripts: For loading your loot onto a vendor (uses 1 bag for cores/extracts, second bag for scrolls). Scripts for loading items 1 or 2 or 5 at a time. Open tome while its in a secure container at vendor house then run script. Check mark "Remove all" if you want to load more than 1 at a time.
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