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Classic UO internal World Map marked locations imported from UO Automap

Tyr Antilles

Grandmaster
Classic UO internal World Map marked locations imported from UO Automap.

J20211123_160218.png


This is a conversion of all marked locations from UO Automap into native format of CUO World Map.


Installation is very easy:

- Download 2022.03.28_UOAM marked locations to CUO map.zip -
https://1drv.ms/u/s!AqtI3rSJQnG_lnBf3sfQMTydcxUh?e=VpOhnd
The Zip archive contain now 3 files that can be activated and deactivated independently:
UOAM_Atlas.xml => Marked locations on Dungeons and over Avadon.
UOAM_T-Map.xml => T-Map spots from the great 'Witcher's Guide to Tmaps' (https://forums.uooutlands.com/index...hy-you-should-be-running-your-own-tmaps.3439/).
UOAM_Treasure.xml => Treasure chest on dungeons.

No icons at this time because they are already included in the Launcher.

- Locate the folder where you have UO Outlands installed and unpack the ZIP to:
{path where your Ultima Online OUTLANDS is installed}\ClassicUO\Data\Client\

- After you start the game and open the internal map you might want to hide the default marker files, leaving only the three files from the ZIP. That is to not have duplicate locations marked and clutter the map too much. Like this:

J20220201_151524 hide.png


Enjoy.
Initial posted @2021.06.09. Updated @2022.02.01.
Tyr Antilles
 
Last edited:
And the first update is here. I corrected some locations on dungeons and removed the icons from the ZIP because they are already included in UO Outlands installation. The first post of this thread was updated with the new version.
 
The second update add MANY marked locations that were added on UO Automap over the past months, including Anchor's Rest and the new continent and dungeons.
The first post of this thread was updated with the new version.
 
CUO map update 003 (marked locations outdated)

- Download 2022.02.01_UOAM marked locations to CUO map.zip -
https://1drv.ms/u/s!AqtI3rSJQnG_lm3zfS1Bw1GUA6Ow

CHANGES:
The Zip archive contain now 3 files that can be activated and deactivated independently:
UOAM_Atlas.xml => Marked locations on Dungeons and over Avadon.
UOAM_T-Map.xml => T-Map spots from the great 'Witcher's Guide to Tmaps' (https://forums.uooutlands.com/index...hy-you-should-be-running-your-own-tmaps.3439/).
UOAM_Treasure.xml => Treasure chest on dungeons.

Notes:
- The first post of this thread was updated to reflect the changes.
- If you installed the older version of this UOAM conversion on CUO map, you might want to remove the old file 'UOAM_locations.xml' from {path where your Ultima Online OUTLANDS was installed}\ClassicUO\Data\Client\
 
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Hi, is there any chance of this being updated to include the new lands?
The size of the map had been changed. To update UO Automap would require the new dimensions to be introduced in the program, which is something I cannot do. Without UO Automap is very hard to add new marked locations.