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Daily Automated PVM Event

#1
Hello, just wanted to get something formal out here as we were discussing in discord and it turned into a firestorm. The theory was to create a PVM event that was free of griefing. Something similar to 'monster bash' / a progressively harder dungeon where everyone worked together who joined the event.

- PVP / Stealing / harmful acts disabled. - This was primary point from the discord discussions.
- Instanced location that you could not normally get to on the map.
- Ideal time would be 20-30m and would go 2x per day to help any timezone inconsistencies.
- Design would be a long corridor type dungeon that was spawned with a good amount of monsters starting very easy with skeletons, going into medium grade like liches and onto eventually daemons/balrons type as the group progressed / got further. At the end there would be a mini boss with some simple mechanic to not take area damage or something (to kill off the AFKs!)
- Monsters inside could change every week to provoke people to keep coming back.
- Gold loot could be halved as normal to not be a means of farming and cosmetic items / rares at the end boss would be main goal?
 
#2
How would you recommend handling loot? Would it be token based, ffa, damage based or something else?

Maybe get "gauntlet points" similar to faction points and put it on a rotation similar to struggles?