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Gaechti's Ultima Online Patches, Tree stump, Better Reags and more

You dont patch the animations trough the features tab, you do it trough the anim tab (bottom left, you might need to use the left arrow at bottom right)


Special Cases: Dragon2Blackthorn Patch:

Dragon2Blackthorn:
under anim tab, find 0xC, rightclick on the number, load from directory --> the dir from zip
under anim tab, find 0x3B, rightclick on the number, load from directory --> the dir from zip

ResizedDaemon:
under anim tab, find 0x9, rightclick on the number, load from directory --> the dir from zip
under anim tab, find 0xA, rightclick on the number, load from directory --> the dir from zip



d2b.png



d2b2.png

This worked perfectly. Thank you!
 
New patch available:

Colored Hally / X Bow / Katana

colors the hally, x bow and katana in red
Anim Tab - 0x270 for Hally
Anim Tab - 0x268 for X Bow
Anim Tab - 0x273 for Katana

Download:
http://www.burningsheep.ch/finished.html
HallyXBow.bmp



Green Loot Corpse

Thanks to roxya for the art!

Makes the looting corpse green (this was missing in greenbags patch)


http://www.burningsheep.ch/finished.html
GreenCorpse.bmp



Scrolls by circle

Colors all scrolls from a circle same color, also same icon for all scrolls
Circle 1: Yellow
Circle 2: Orange
Circle 3: Red
Circle 4: LightGreen
Circle 5: DarkGreen
Circle 6: LightBlue
Circle 7: DarkBlue
Circle 8: Purple


http://www.burningsheep.ch/finished.html
Scrolls.bmp
 
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I'm having a couple issues. I can't get the SmallRobeNCloak to work at all and I have a version for a different shard that has all gems as the same large shape like the attached pic that I'd like to apply. I think someone had already edited the mul files for these, so I'm not sure where to get the images. Any ideas?
 

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I need to check the small robe n cloack patch, as I havent used that one in years. It only changes the regular robe n cloack in your bagpack..

As for the gem's, I'm not sure. Theres many mods for em. Think Belial also has a nice version previewed in Discord..
 
What exactly do the IPY Lottery and IPY Brambles fixes do? The screenshots on the website don't want to load for me. Also thank you for making this available.
 
those were fixes for IPY server..
cleanfloor removed brambles and poppies

poppies were later a lottery reward and ppl couldnt see em in backpack, hence a fix to patch em back in was needed

and for brambles, not sure anymore, but I think you couldnt walk trough all of em

edit: you dont need those here. I prolly could remove the two as IPY is long gone
 
those were fixes for IPY server..
cleanfloor removed brambles and poppies

poppies were later a lottery reward and ppl couldnt see em in backpack, hence a fix to patch em back in was needed

and for brambles, not sure anymore, but I think you couldnt walk trough all of em

edit: you dont need those here. I prolly could remove the two as IPY is long gone

All of the modifications I made using your instructions worked perfectly. I'm not sure if this is what is expected or not. The trees shown below can either have leaves or not depending on whether or not you use the "trees to stumps" option built into the client.
1601925846672.png
 
can you do me a favour?
type -info and send me the graphic ID

outlands has so many more trees, guess I missed some?

the classicUO treehack removes "foliage" tagged graphics (like leaves), but there is no tag for trees. those are a simple list in tree.txt in classicUO folder

classicUO wants to suit to any server, thats why the list of trees in the txt is only the OSI art and not custom added trees.

for classicUO I have an extended list, did you use the .txt I supply in the prepatched files?
 
can you do me a favour?
type -info and send me the graphic ID

outlands has so many more trees, guess I missed some?

the classicUO treehack removes "foliage" tagged graphics (like leaves), but there is no tag for trees. those are a simple list in tree.txt in classicUO folder

classicUO wants to suit to any server, thats why the list of trees in the txt is only the OSI art and not custom added trees.

for classicUO I have an extended list, did you use the .txt I supply in the prepatched files?

I did -info on each of the 4 trees in the screencapture I took earlier. Here is the number listed in the "graphic" field. I haven't really ventured out enough to know if this exists elsewhere in another part of the world.

3563
3565
3527
3524

I only applied the "redsquareOutlands.txt" file to my art files. I didn't use the redsquareOSI.txt file - do I need to apply both?
 
thanks, I added them and also a bunch more I found on a quick look. its now Version 3.1
(and put ya in credits on my site)

redsquareOSI.txt is for OSI Server only, dont apply that one
 
Updated all Pre-Patched files

NOTE: Patchlevel is as of 24 AUGUST 2020 for the animations (nothing changed since then) and 16 OCTOBER 2020 for art and gumps.
I try to keep this up to date on big patchdays, but no promises!

www.burningsheep.ch/OUTLANDS-PREPATCH.zip
Available files:
Justnotree - noblockers
Justnotree - noblockers - betterreags - bigjewels - bigkeys - bigrares - easyeb - stealthsteps - nosailboat - scrollsbycircle - smallgold (golden skillball) - staticfields - wall of stone
Greenbags - Greencorpse
Greenbags - Greencorpse - statusbars - dark journal - partybars (only lines) - tradewindow

www.burningsheep.ch/OUTLANDS-PREPATCH-CUO.zip
For ClassicUO (built in treehack / staticfields)
betterreags - bigjewels - bigkeys - bigrares - easyeb - stealthsteps - nosailboat - scrollsbycircle - smallgold (skillball) - wall of stone

NEW: Includes a better treehack (more trees) - Check the folder on how to install
UPDATED: more trees added on 9 OCTOBER



www.burningsheep.ch/OUTLANDS-PREPATCH-ANIMS-SIMPLE.zip
Dragon2Blackthorn
ResizedDaemon

www.burningsheep.ch/OUTLANDS-PREPATCH-ANIMS-EXTENDED.zip
Dragon2Blackthorn - ResizedDaemon
Dragon2Blackthorn - ResizedDaemon - red hally, katana, xbow
 
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Wow thanks Gaechti ! i love these patches the prepatchCUO collection especially .
The guides you made very helpful !

in attempting modding scrolls patch , i think i messed up AirEle scroll because in Outlands seeing the EarthEle scroll art on it instead ?
0x1F68 item_scroll_8_SummonAirElemental_0x1F68.bmp
0x1F6A item_scroll_8_SummonEarthElemental_0x1F6A.bmp

( ART_MagicScrolls.zip )
https://github.com/CorvaeOboro/ultima_online_mods
item_scroll_00_magic_compB.jpg
item_scroll_00_magic_comp.jpg
 
Really nice stuff you have there man!
Hope you dont mind I added a link to your github on my page

Sadly I dont have the time anymore to keep up with providing prepatched files


The ID's you got there seem to be right tho:

Circle 1
Name: Reactive Armor Scr
Graphic: 0x1F2D
Name: Clumsy Scroll
Graphic: 0x1F2E
Name: Create Food Scroll
Graphic: 0x1F2F
Name: Feeblemind Scroll
Graphic: 0x1F30
Name: Heal Scroll
Graphic: 0x1F31
Name: Magic Arrow Scroll
Graphic: 0x1F32
Name: Night Sight Scroll
Graphic: 0x1F33
Name: Weaken Scroll
Graphic: 0x1F34

Circle 2
Name: Agility Scroll
Graphic: 0x1F35
Name: Cunning Scroll
Graphic: 0x1F36
Name: Cure Scroll
Graphic: 0x1F37
Name: Harm Scroll
Graphic: 0x1F38
Name: Magic Trap Scroll
Graphic: 0x1F39
Name: Magic Untrap Scrol
Graphic: 0x1F3A
Name: Protection Scroll
Graphic: 0x1F3B
Name: Strength Scroll
Graphic: 0x1F3C

Circle 3
Name: Bless Scroll
Graphic: 0x1F3D
Name: Fireball Scroll
Graphic: 0x1F3E
Name: Magic Lock Scroll
Graphic: 0x1F3F
Name: Poison Scroll
Graphic: 0x1F40
Name: Telekinisis Scroll
Graphic: 0x1F41
Name: Teleport Scroll
Graphic: 0x1F42
Name: Unlock Scroll
Graphic: 0x1F43
Name: Wall of Stone Scro
Graphic: 0x1F44

Circle 4
Name: Archcure Scroll
Graphic: 0x1F45
Name: Arch Protection Sc
Graphic: 0x1F46
Name: Curse Scroll
Graphic: 0x1F47
Name: Fire Field Scrol
Graphic: 0x1F48
Name: Greater Heal Scrol
Graphic: 0x1F49
Name: Lightning Scroll
Graphic: 0x1F4A
Name: ManaDrain Scroll
Graphic: 0x1F4B
Name: Recall
Graphic: 0x1F4C

Circle 5
Name: Blade Spirits Scro
Graphic: 0x1F4D
Name: Dispel Field Scrol
Graphic: 0x1F4E
Name: Incognito Scroll
Graphic: 0x1F4F
Name: Magic Reflection S
Graphic: 0x1F50
Name: Mind Blast Scroll
Graphic: 0x1F51
Name: Paralyze Scroll
Graphic: 0x1F52
Name: Poison Field Scrol
Graphic: 0x1F53
Name: Summon Creature Sc
Graphic: 0x1F54

Circle 6
Name: Dispel Scroll
Graphic: 0x1F55
Name: Energy Bolt Scroll
Graphic: 0x1F56
Name: Explosion Scroll
Graphic: 0x1F57
Name: Invisibility Scrol
Graphic: 0x1F58
Name: Mark Scroll
Graphic: 0x1F59
Name: Mass Curse Scroll
Graphic: 0x1F5A
Name: Paralyze Field Scr
Graphic: 0x1F5B
Name: Reveal Scroll
Graphic: 0x1F5C

Circle 7
Name: Chain Lightning Sc
Graphic: 0x1F5D
Name: Energy Fied Scroll
Graphic: 0x1F5E
Name: Flamestrike Scroll
Graphic: 0x1F5F
Name: Gate Travel Scroll
Graphic: 0x1F60
Name: Mana Vampire Scrol
Graphic: 0x1F61
Name: Mass Dispel Scrol
Graphic: 0x1F62
Name: Meteor Storm Scrol
Graphic: 0x1F63
Name: Polymorph Scroll
Graphic: 0x1F64

Circle 8
Name: Earthquake Scroll
Graphic: 0x1F65
Name: Energy Vortex Scro
Graphic: 0x1F66
Name: Resurrection Scrol
Graphic: 0x1F67
Name: Summon Air Element
Graphic: 0x1F68
Name: Summon Daemon
Graphic: 0x1F69
Name: Summon Earth Eleme
Graphic: 0x1F6A
Name: Summon Fire Elemen
Graphic: 0x1F6B
Name: Summon Water Eleme
Graphic: 0x1F6C