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Another Taming Guide

#1
I recently did taming in Febuary 2020 and I want to share what worked for me.
I did 50-70 in a day and 5.0 gain every day after. It casually took me 1 week to hit 100 taming.

*This guide is still a work in progress that I plan to complete. Version: 0.3

TL-DR
50 -> 60.0 Colossal Frog (New Player Dungeon)
60 -> 70.0 Cave Bear (New Player Dungeon)
70 -> 72.5 Scarab (South of Ossuary)
75 -> 77.5 Aegis Slime (Aegis Keep lvl 1)
80 -> 82.5 Searing Imp (Inferno lvl 1)
85 -> 87.5 Blood Ape (Aegis Keep lvl 1)
90 -> 92.5 Husk Crab (Beach South East Prevalia)
95 -> 97.5 Molten Mongbat (Inferno lvl 2)
100 -> 102.5 Snowdrift (cavernam lvl 1)

== Character Creation ==
WIP

== Misc Info ==
peace/music - While not required these are a great safety net when things go wrong
vet & bands - Vet is used to heal the scarab. Bands are the only real gold cost.
scarab pet - Once you hit 70 taming, get a scarab and bond it. You'll be using it for the rest of training.
Camping - Offers a way to travel around the world when you don't have good magery
Magery - I would carry about 10 Gheal regs just incase a mob hit me.

== Important Commands ==
In order to use a pet as a tank for taming other mobs you'll want to use 2 or 3 commands.
All Follow Me - This is your bread and butter. This puts your tank pet in a neutral state so it's not killing your tame.
All Guard Me - This gets the mobs on your pet if they agro you first
All Kill - This gets the mobs on your pet if you agro them first.

Remember to move away from the mobs until they're safely on your scarab aka tank pet

== Passive Gains ==
Passive gains are taming skill points that can be gained when you normally gain a taming point.
They're stored on your character up to 2.5 and can be check using animal lore on your pet at the bottom.
When you kill mobs with your pet there is a chance to gain taming skill from these stored passive gains.
The chance you have to gain a taming skill point 0.1 is based on the mobs difficulty.
You can check a mobs difficulty by using animal lore on them.

I recommend you kill mobs with a difficulty of 15.0 or higher, the higher the better the chance you get a taming point.
For this reason you want to train taming in batches of 2.5 after which you kill mobs till you use up your 2.5 stored points. rinse and repeat.
For 50-70 taming, Don't bother with passive gains.

== Guide Core ===
50 -> 60.0
Colossal Frog (New Player Dungeon)
You'll find these in the New Player Dungeon. The only real threat is other players dragging mobs into the room or standing on a corpser.


60 -> 70.0 Cave Bear (New Player Dungeon)
There are two nicely positioned Cave Bears in the New Player Dungeon. They are located in the far north section on level 1.
Beware the ettins, trolls and ogres that wander this area.


70 -> 72.5 Scarab (South of Ossuary)
There are two Scarabs that spawn in the desert south of ossuary entrance.
Beware the undead and crawler.


75 -> 77.5 Aegis Slime (Aegis Keep lvl 1)
Three Slimes on level 1, one is in the hallway and the other two are in the pit.
Beware the giant rats and goblins.


80 -> 82.5 Searing Imp (Inferno lvl 1)
Two imps spawn near the first bridge one north and one south.
Beware the fire lizard and possible PKs


85 -> 87.5 Blood Ape (Aegis Keep lvl 1)
There are several blood ape spawns here, the trick is to lure 1 at a time around the corner to the entrance of level 2 aegis.
Beware imps and possible PKs


90 -> 92.5 Husk Crab (Beach South East Prevalia)
Two crabs spawn near this area south east of prevalia on the beach.
Beware the crawler and pirates


95 -> 97.5 Molten Mongbat (Inferno lvl 2)
Two imps are easily accessed here but also come with molten hellions
my trick here is to beat the hellions to low HP so they run away, but don't kill them. They'll continue trying to run away.
Beware PKs!!


100 -> 102.5 Snowdrift (cavernam lvl 1)
Two snowdrifts spawn here one south and on north. They come with an elemental
same trick as molten helons, beat them to low life so they keep fleeing from you.
You're near an exit gate so just hop out if you spot a red.


**Will continue working on this when I have more free time. Just wanted to get it posted.
todo:
-add rest of the skill tier sections & make images for each
-add using 1 tamed mob + scarab to kill the next tamed, cycling through new tames to reduce bandage use.
-add better introduction
-add character creation
-Redo Better Images
-mention camping as an alternative form of travel
 
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#2
I believe wisps are better for 100 - 102.5 because of the area near Prevalia that's just filled with them. They're also not aggressive so it makes it very easy. Additionally, it should at least be mentioned that taming the occasional ostard can really speed up the entire process.

65+ = Desert Ostard
75+ = Forest Ostard
85+ = Tundra Ostard
95+ = Frenzied Ostard

They're found all over their respective biomes (desert, forest, tundra, and jungle/swamp for frenzied) albeit sometimes rarely, since people keep them for mounts. While unable to provide consistent gains due to scarcity, if you find the relevant Ostard after just reaching a new tier you can easily make some initial headway. They're most useful prior to 90 skill when the switch from .5 skill per creature to .2 skill per creature gain limit occurs. Anyhow, solid guide and it's always nice to get fresh perspectives/advice that's current.
 
#3
Doing snowdrifts I got lucky and found some all green 9.0+ in the right stats. They're a viable high end content tank pet since they're 1 slot and get good traits. Made a couple hundred million gold selling them. Plus at Cav location they're right next to a dungeon exit gate. It's very safe. By this point your scarab should be leveled up enough to easily tank the single elemental that you beat to low life and ignore until someone runs by and kills it(jerks).

As for ostards I found them too inconsistent to really be worth the time trying to find them, or even stop to tame them. If you're taming desert ostards at 65 you're shooting yourself in the foot. Just finish 65-70 at cave bears in the newbie dungeon. 75 the aegis slimes are just so damn easy to tame off, plus there are 3 of them, so the first is almost always up by the time you finish the 3rd. 85 bood apes are also super safe other than potential PKs. Due to the fact you're sitting at the entrance to level 2 aegis. If something goes wrong you can run into level 2 and then to the exit gate. 95 is the worst of all these,.. I can't imagine frenzied is any better than inferno imps. It's just a sucky range.

However despite all i've said here, I'm sure someone can benefit from your additional advice and knowledge. Which is how I mostly put this guide together and focused on mobs other taming guides don't. Thank you for replying with advice!
 
#4
You don't
Doing snowdrifts I got lucky and found some all green 9.0+ in the right stats. They're a viable high end content tank pet since they're 1 slot and get good traits. Made a couple hundred million gold selling them. Plus at Cav location they're right next to a dungeon exit gate. It's very safe. By this point your scarab should be leveled up enough to easily tank the single elemental that you beat to low life and ignore until someone runs by and kills it(jerks).

As for ostards I found them too inconsistent to really be worth the time trying to find them, or even stop to tame them. If you're taming desert ostards at 65 you're shooting yourself in the foot. Just finish 65-70 at cave bears in the newbie dungeon. 75 the aegis slimes are just so damn easy to tame off, plus there are 3 of them, so the first is almost always up by the time you finish the 3rd. 85 bood apes are also super safe other than potential PKs. Due to the fact you're sitting at the entrance to level 2 aegis. If something goes wrong you can run into level 2 and then to the exit gate. 95 is the worst of all these,.. I can't imagine frenzied is any better than inferno imps. It's just a sucky range.

However despite all i've said here, I'm sure someone can benefit from your additional advice and knowledge. Which is how I mostly put this guide together and focused on mobs other taming guides don't. Thank you for replying with advice!
You don't prioritize the ostards ofc. They're a supplement to the consistent, static spawns at the other locations you mentioned. That, and they're integral to the mount breeding system that was recently released. Also, I included the desert version just for completness sake. Typically the best spots are often claimed by other tamers, at least in my experience. So any potential avenues for gains are worth considering.

I must be missing something in regards to the snow drifts. I've heard them mentioned as decent pets, but really never seen them put to use. Granted most every tamer I come across is already 120, which likely supersedes their relevance to those players any longer.

Anyhow, the dragons just west of Andaria are also good at 95, and, as you've pointed out, it's definitely the most tedious range pre-GM. Other guides mention doing dragons, but not at that convenient location.
 
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#6
Does anyone have the skills gain % at each taming lvl? For example, my current skill gain is 2.893% at 86.5 taming. Thanks!
If you're referring to razor or steam skill tab it sometimes doesn't record the number properly and you and end up with hundredths and thousandths digits.

In this guide I describe that you tame to #2.5 and #7.5 because you can passively gain skill up to 2.5... So you want to tame Blood Apes at 86.5 till you hit 87.5 and start hunting with pets till 90. At 90 you do Husk Crab till 92.5 and hunt with pets till 95. This is all in the guide.

If this isn't what you're talking about I suggest you make a new thread with your question as it may not pertain to this guide.